// Copyright (C) 2005-2008 Jae Stutzman (jaebird@gmail.com)
//
// This file is part of Podducer.
//
// Podducer is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Podducer is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Podducer.  If not, see <http://www.gnu.org/licenses/>.

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace Podducer
{
	/// <summary>
	/// Summary description for FrmAbout.
	/// </summary>
	public class FrmAbout : System.Windows.Forms.Form
	{
		private System.Windows.Forms.Button btnOk;
		private System.Windows.Forms.RichTextBox richTextBox1;
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;

		public FrmAbout()
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.btnOk = new System.Windows.Forms.Button();
			this.richTextBox1 = new System.Windows.Forms.RichTextBox();
			this.SuspendLayout();
			// 
			// btnOk
			// 
			this.btnOk.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
			this.btnOk.DialogResult = System.Windows.Forms.DialogResult.Cancel;
			this.btnOk.Location = new System.Drawing.Point(140, 104);
			this.btnOk.Name = "btnOk";
			this.btnOk.Size = new System.Drawing.Size(56, 24);
			this.btnOk.TabIndex = 0;
			this.btnOk.Text = "OK";
			// 
			// richTextBox1
			// 
			this.richTextBox1.BackColor = System.Drawing.SystemColors.Control;
			this.richTextBox1.BorderStyle = System.Windows.Forms.BorderStyle.None;
			this.richTextBox1.Cursor = System.Windows.Forms.Cursors.Arrow;
			this.richTextBox1.Location = new System.Drawing.Point(8, 8);
			this.richTextBox1.Name = "richTextBox1";
			this.richTextBox1.ReadOnly = true;
			this.richTextBox1.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.None;
			this.richTextBox1.Size = new System.Drawing.Size(320, 96);
			this.richTextBox1.TabIndex = 1;
			this.richTextBox1.Text = @"This application allows easy control to Record, Pause, and Stop audio capturing. Use the File->Configure menu to select the directory and encoding options.
Using the tray icon or application window, you have complete control over the recording process. Pausing allows the file to be continued. Stopping closes the file and a new one will be created if recording is resumed.";
			// 
			// FrmAbout
			// 
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.CancelButton = this.btnOk;
			this.ClientSize = new System.Drawing.Size(336, 136);
			this.ControlBox = false;
			this.Controls.Add(this.richTextBox1);
			this.Controls.Add(this.btnOk);
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
			this.Name = "FrmAbout";
			this.ShowInTaskbar = false;
			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
			this.Text = "About...";
			this.ResumeLayout(false);

		}
		#endregion
	}
}
